What’s it like developing a racing game based off of the world’s most popular racing series? Take a look at this video to find out what making F1 2012 has been like for the developers.
A mechanical engineer by profession, Frank Chynoweth is an avid fan of all things automotive, especially video games and simulators. He hopes to be able to share his opinions of automotive video games in terms of physics engine accuracy, attention to detail, and all around enjoyability through this site. His opinions do not reflect those of his employers and are solely his own.