Social Anxiety, video games, and you!


This weekend I played the Star Wars Battlefront Beta, it was fun, but I chose to play without a microphone, or headset.  I also have been playing Destiny, again without a headset or a microphone.  I may not act like it but I, like many people have some social anxiety when it comes to meeting new people, even in the video game world.

I think this is the reason why I skipped World of Warcraft and other MMOs, I purchased Guild Wars 2 when my PC was able to play computer games, and did most of the quests myself.  I’m not sure why I don’t like to play games with other people.  I’m fine with playing with friends.  My friends and I used to play Call of Duty weekly, almost daily, but I know my friends and I know what they’re going to say pretty much and how they’re going to interact with me.  I kinda play online games running away from strangers.  I guess I’m just programmed like that.

This brings me to my point, most of the time that I have played games online against other people it’s not been a pleasant experience.  Little kids calling me names that they shouldn’t be saying, dude bros, people playing music loudly.  I’m not saying everyone is terrible, I’m sure some people are cool, and I get that not everyone is a terrible person, and part of it is me.  I have social anxieties in real life too, like a lot of people, I’m awkward.

That being said, I want to hear from you, do you have fears and social anxieties when it comes to gaming? Are you afraid to make new friends online?

I’m going to try to be a better gamer, and face my fears.  I’m going to play games with a headset again, and try to make some virtual friends,   Destiny awaits.

AirMech Beta Online

AirMech is a fast paced, F2P game featuring competitive, coop, and solo game modes. Players pilot a variety of transforming robots each with their own special abilities, and field their own selection of units to support them. AirMech can be played right now in Chrome.

AirMech is now available on Steam! Beta keys have been distributed to all Alpha testers, and new players can participate in the Steam beta by purchasing a special bundle. Over 250,000 unique players have signed up to play AirMech worldwide, and this week a number of new servers have been brought online across to globe to improve service for everyone.

While AirMech has been quietly available for public beta directly from Carbon Games’ website, the Steam version of the game enhances the experience by allowing players to directly invite their Steam friends into AirMech games. Already there are 86 Steam Achievements and more are constantly being added. Players can also compare performance on the Steam leaderboards for a growing number of rankings.

“I’m excited to launch AirMech on Steam because the playerbase is such a natural fit for this type of game,” said James Green. “We really believe that F2P when done right is a great model, and we’re really impressed with what Valve is doing with their F2P efforts. We’re not ashamed to say we are watching very closely and borrowing from their model where appropriate.”

AirMech first launched in February playable in the Chrome web browser as a Native Client game, and has grown to over 250,000 registered accounts since then. Open beta of the PC version of the game has been available for players seeking it out, but Steam is the platform Carbon Games is most interested in.

“The game has been out in pre-release form for quite some time and we are constantly adding features and content, taking feedback from our testers, and getting AirMech where we want it to be to compete with the big games. I’ve always felt a bit conflicted about when the game is really ready for everyone, but our players are so excited and keep bringing more people into the game which is a huge vote of confidence. So even though there’s a ton of great features still on the way, we welcome players to check out the game now and help us evolve it into something even more amazing.”

Even though AirMech is in beta, there are no wipes of accounts on the horizon. “Even from alpha, we haven’t had to wipe data from accounts. If anything, players might earn something extra due to a bug or exploit, but we love having that help from players so why would we punish them by wiping their accounts? Find an exploit, go for it, you’re just helping us make the game better, and you can keep it all even when we hit full release,” added Green.

Servers have been added worldwide, now including these countries: USA, Brazil, UK, France, Germany, Russia, Singapore, Japan, Australia. Most players are able to play on servers in nearby countries, and several countries have multiple server locations. Carbon will continue to monitor server capacity and add servers as needed.

Players interested in the Steam version of AirMech can visit

Facebook gets Worms…….

Team 17 developer of the worldly famous gaming series Worms has announced that the public beta for its Facebook version is now open. Previously it was there, if you knew someone on the inside. It was a closed beta for friends and family only. However that has all changed.

James Long, Worms Facebook Producer, commented “Unlike traditional titles Worms on Facebook is a living entity. Plans are in place to continually introduce new content and to monitor the gameplay experience to ensure Worms as fun and fresh as possible.”

The plan is to slowly increase the number of players daily that are allowed in until the actual release date in the fall…… Great, Another actual good game is making its way Facebook. Well, as much as I despise them I’ll give it a shot, until it asks me for more money… I’m look at you Jack and House…. What are your thoughts? Going to play it? Going to pass? let us know in the comments below.

Playstation All Stars Battle Royale Public Beta Coming This Fall

The occasionally mentioned and often leaked Playstation All Stars Ball Royale is going to give players a taste this fall with a public beta. As previously mentioned, this could be Sony’s breakout fighting game the way Smash Brothers was for Nintendo. Given the roster shown above, this still holds a lot of potential.

Some players had a chance to try an early beta version of the game and Sony plans on using the feedback to make the game better before the public beta this fall and full version after that. Maybe as the betas roll out, more details will come available to players about what secrets the game holds.

Playstation blog entry describing the beta is below

Hey everyone! Last week, SuperBot Entertainment and PlayStation invited a small group of players to get a hands-on preview of PlayStation All-Stars Battle Royale as part of our early development beta. We’re beginning to test our servers and connectivity issues and this is just the beginning as we work toward rolling out a public beta to the entire PlayStation nation this Fall. As part of this exclusive access, players were able to take control of characters such as Kratos, Sweet Tooth, PaRappa the Rapper, Colonel Radec, Sly Cooper, and Fat Princess and battle in environments such as Dreamscape, Metropolis, Sandover Village, and Hades. The feedback we’re receiving from beta testers has been highly encouraging and valuable, helping us craft the best online multiplayer fighting experience possible.

In addition, there was an unexpected and unintended leak in our beta that allowed fans to be able to see some additional content. We’ve enjoyed reading all of the fan reaction and are thrilled that so many of you are excited to learn more about our character roster and level mash-ups, however we are still in development and the leaked content does not fully represent the final product nor the incredible efforts that were made to make these elements truly spectacular. This will be evident in the coming weeks as this content is officially revealed, beginning with our next character announcement at Gamescom in a couple of weeks.

While just a small group now, in the coming weeks we will continue to send out batches of codes as we gradually expand the beta; so keep your eyes open. You just might receive an invitation to join! Keep checking back with the blog for more information around the public beta, starting with early access to PlayStation Plus members.

If you’re having this much fun with the game now, we think you’re going to be thrilled with all the great stuff coming in the final product!