Nintendo’s First Mobile Game Announced

Last night (or early in the morning, in Japan), Nintendo announced their take on mobile games.

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They announced their partnership with DeNA earlier this year to help develop their mobile games and help maintain Nintendo’s mobile integrity when they get into this year and next year’s releases.

To start, Nintendo announced their first game: Is it Mario? No. Zelda? No. Metroid? Smash? Mario Kart? Tingle? Doki Doki Panic?  Still interested?

Nintendo announced “Miitomo”, a social experience that even when you’re offline, your Mii character can walk around and communicate with other people and share information with others. It looks like it’s a new FREE version of Tomodachi Life is coming to Android and iPhone. Which is pretty cool, I wanted to play Tomodachi Life to see what all the hubbub was about and I might have my chance. Might.

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However, the one that gets me (and puts up a major red flag) is that Miitomo allows for your Mii to communicate with others while you’re offline, which is weird. Are there going to be questions you have to answer before you can play? Is Nintendo in your mind?

So many questions need to be answered before they release this game. Are you going to get it? What other mobile games would you like to see? Leave it in the comments below.

Funday Sunday Mobile Review: Fallout Shelter

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Hey everyone, it’s BobbyFJtown with a mobile review, This time I’ll be looking at the android version of Fallout: Shelter.  I learned a lot playing this game, I love the mechanics in the game, like Chachi said, it is an underground version of Tiny Tower, but that’s not a bad thing.  It’s it’s own game, and it’s different from both Tiny Tower and Fallout proper.  It has elements of both games but stands on it’s own as a game you just can’t put down.

You start the game out by picking your vault number, I chose Vault 555, and started my journey.  In the game you set up the underground shelter with a few different rooms, a power plant, water plant, diner, med bay, science lab, storage room, radio room among others. The most important of these rooms were the first 3 that I named. You need power to make the other rooms function, you need water to keep your dwellers hydrated and radiation free, and you need food to keep your dwellers healthy.  You also need living quarters so you can have more dwellers. And how do you get more dwellers…well you put one male and one female in the living quarters and nature happens, next thing you know you have a brand new baby dweller.  This is essential for getting the most out of your shelter.  You have to watch how many dwellers you have compared to how much energy, water, and food you use.  It has to be a balanced dance in which you must watch how many resources you have at your disposal.

In some instances you can rush your rooms to get resources faster, this comes at a cost at times,  If done correctly you get the resources and caps, which much like Fallout games is the currency in this world.  If the rush fails you either have the room get attacked by rad-roaches, which are radioactive roaches, or the room will catch fire, which as you can see is a task in itself because some of the dweller’s aren’t the best fire fighters.

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Most dwellers are terrible firefighters

Other events that cause danger to your vault, Deathclaws, which I haven’t run into yet, and Raiders which I have run into,  Raiders are the reason I learned from this game,  I had my vault filled with rooms and running at a great clip, I think I had it running at 93% happiness with 28 dwellers, well then the raiders hit and I wasn’t prepared.  I had very little weapons because I didn’t send many dwellers out to explore the wasteland to find weapons and outfits to help protect and give your dwellers different skills,  Dwellers have skills sets that make it easier for them to perform tasks.  The skills on their S.P.E.C.I.A.L. Meters.  Each letter corresponds to a skill set that is applied to each room the dwellers create resources in.  Once the raiders attacked they killed all but 1 of my dwellers,  You can pay to get your dwellers revived but I only had so many caps, and I had to sacrifice dwellers and rooms by demolishing the rooms to cash them in for caps, and not many caps so I only had enough to pay for the most essential dwellers that I had, I had 2 very high level dwellers that I had to save, but since they were high level they were very expensive.  Thus my 28 dwellers had to be dwindled down to about 7, I then started the build up my rooms at a slower pace and it made me re-evaluate and chance the way I was playing the game.   Thus I am now back up at a healthy 18 dwellers and at about 85% happiness.  The one big difference is that I used my highest level dweller as a scout and sent him into the wasteland to find better weapons so now when the raiders attack they are no match for my improved vault.

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The two highest level dwellers I saved from death at the hands of raiders, now they have a family and are productive members of the new society.

Another great thing about this game is that yes, it does have freemium content in lunchboxes, but you can earn them instead of paying for them and it’s not required to pay for anything to have a good time and get good at the game.  So in conclusion this game is way worth the download and it’s so addictive it’s hard to put down, for that reason I give Fallout: Shelter 4.5 out of 5 stars!

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Boss Battle 112: Christopher Labert as the L Piece?

tetris the movieThis week on Boss Battle 112, we have our cast of Bobby (@bobbyfjtown), Chachi (@chachisays), DJ Lunchbox (@panelriot) and Mike Sorg (@sorgatron). On this weeks show:

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  • We discuss our gaming achievements from the past week.
  • We respond to viewer’s comments on Destiny and WWE2K15. 5:00
  • In Video Game Themed Things From Around The Internet…net…net: A Power Glove controlled suit, Links vs. Links and Paper Hotline Miami! 7:20
  • We talk about some gaming news like the Destiny DLC being accurate, a Tetris movie coming out and an Assassin’s Creed RPG in the making. 13:10
  • We discuss how Call of Duty guy Dave Anthony will try to prevent threats to our safety. 21:30
  • DJ Lunchbox talks about the Clicker Heroes browser game. 24:40
  • We discuss tradable card games like Pokemon, Hearthstone, Magic and WWE Supercard. 26:20
  • Lastly In our Final Round discussion, we talk about card games and the video game versions of card games.

Remember to check out:
Our Twitter @insertcointb and view our Website at insertcointobegin.com!
Also, catch our shows live, we record every Tuesday around 8 PM EST and it can be seen at live.sorgatronmedia.com!

Freebie Fridays: Max Gentlemen

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Good morr…hold on, we have to get in the mood for this game. Hold please.

That’s better!

Good morrow, good sir!

I hope you are having a bully day today. Is everyone having a bully day? Well, that’s just splendid. I must say the video game by the creators The Men Who Wear Many Hats’ (Organ Trail game) “Max Gentlemen” (CLICK FOR THE GAME) may have got me in a tizzy. It’s quite the way to go if you want to feel like a true gentlemen, especially for the lady-folk. Seriously, I’m sure if you and your lass play this video game your lass may turn into a lad, she will.

As “Max Gentlemen” goes, the objective is, as any good standing gentleman would know, is to collect hats. That’s right, hats. I may have to say that again: Max Gentlemen’s objective in most of these games is to go out there and collect as many hats as possible, beating your opponent. As of right now, there are two lads for the lads to choose, all of them have quite the splendid body. However, there are two packs available that will make your Gentlemen look as Gentlemenly as you…or look like Octodad, a lass mating with an octopus? What will they think of next?! Prohibition?! HUBHUBHUBHUBHUB!

It felt a little bit like WarioWare, where there is no real objective than the objective to gain more hats, and that is fine. But with that, I feel like this fits under the “Flappy Bird” category of games, but on a big scale. It’s one of those games where it’s very simple and very weird to play but you keep on playing it and you keep on liking this game. To me, that is all I want in my video games. I want to have fun. Max Gentlemen is just that, it’s a fun timewaster that I pop in and go crazy on for a few minutes, turn it off, do something, come back, do a few more minutes of Max Gentlemen, gather hats, make me look as dapper as I can be with multiple hats on my head (in real life, it’s pretty scary).

The only thing is, when I downloaded it all I get are two people and two places (a bar and on a stage coach) I don’t know what I was expecting, maybe more? I know there are packs for more stages and playing this game kind of wants me to buy these packs for obvious reasons (See: 1900s Octodad) but if I don’t want to buy it, I have to stick with going through Bronze, Silver and Gold classes collecting hat after hat after hat after hat and, honestly, that seems like the best that I can do.

If you have time on your hands and don’t know what to do, go to Steam or you mobile devices and download Max Gentlemen tonight.You won’t regret it one bit. If you do have a problem with this game, you deserve a harumph.

…Also the game was created due to male enhancement spam the creators got in their e-mail…no…seriously. (From: Kotaku)

“Max Gentlemen was first thought up as an afterthought to a spam email, for penis pills. We never read that email; instead we dreamt up the world of Max Gentlemen; A world of extreme victorian gents.”

“Max Gentlemen was a much larger game more akin to some sort of action-dating-sim. It was stupid. We dropped it. Then along came a Game Jam to make a drinking-themed game in one month for an arcade cabinet. We ran with one of our various mini-game ideas. The resulting game was met with much praise.”

“We brought the game to PAX East on a tiny arcade cabinet and once again, to our surprise, people loved it. They wanted to buy it. We decided we needed to give it our full attention. I thought it would take a month or two.”

“Many months later we ran a Kickstarter and raised 2,469% of our modest $500 goal. Sadly we did not reach our strech goal to make Max Gentlemen into a Victorian Style MMO. However, We did learn that the indie game body pillow market is a vast blue ocean of opportunity.”

“In the next few months we built a custom arcade cabinet and brought the game back to PAX East to showcase in the Indie Megabooth. Everyone there had a blast and reaffirmed our wavering spirits. The game was taking much longer than anticipated but had also grown into a handsome steroid-charged flower.”

“Now, Max Gentlemen is available to you.”